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Release History

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Teaser

Embark on an epic journey in "Echoes of Ednus: Isle of Locks", a 3D action RPG set in the mystical realm of Kaandov. This game weaves a tale of magic, conflict, and discovery in a world where the written word is forbidden and history is a lost art.

Players take on the role of Druess, a young man bearing the mark of the Cursed. These rare individuals are born with potent magical abilities that manifest in skinwriting, powerful runes that surge with emotion. Outcast from society and feared for their destructive powers, Druess must navigate a world torn by war and ancient grudges, seeking to master his abilities and uncover his true destiny.

Join Druess in his quest to understand his cursed nature, confront the mysterious Mage of Ednus, and alter the fate of the Twin Realms. Are you ready to unlock the secrets of the Isle of Locks?

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Click download now to get access to the following files:

https://drive.google.com/drive/folders/1tpj2i1fpgzXa-p2RzfbP8de2nW0A9lw_?usp=sharing
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Development log

Comments

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(+1)

Hey!

I've just played your game and it seems promising to say the least, specially with the effort you took to make that Story Teaser! 

Good stuff I've found:

- Graphics looks cool
- Music looks cool
- Story looks interesting

Stuff to be improved:

- Work on the camera position I feel like it'd be better if it'd be slightly above the character
- Movement feels a bit clunky
- Damage impact feels a bit weird
- I wasn't able to pick up loot nor to equip weapons!
- There's certainly room to have a more detailed SFX such as in the enemy's impact SFX, different ground stepping SFX, etc.

I'm a Dark Fantasy composer so I really like the genre!

Keep 'em coming.

Thanks a lot for trying out the game and the feedback!

I'm very curious about the comment where you said you weren't able to equip/unequip the weapons. The way its designed is you have to right click the weapons in your inventory to add them to your weapon toolbelt. Then you need to press 'X' to equip/unequip the weapon. 'V' is used to cycle through weapons you've added to your toolbelt.

If that doesn't clear up the problem, would you be ok hopping in a call on discord or something at some point and showing me?

As for the audio, I definitely want to add more but it's very time consuming digging through thousands of audio files on various sites trying to find ones that match whatever character i'm trying to find audio for lol...

Alex

Oh sorry I think was stuck not being able to interact with the items that's why I wasn't able to equip, but it's as you said, it's working.

The most pressing issues now:
- Loading time of the assets should be 0:30 max. 1:10 is too much, specially if we're going over it again and again to test the game.
- Cutscenes should have a key bind to bypass them.
- Deer SFX should be activated once in a while  and not through every hit.

Regarding the audio, if it's as you said, I'd love to collaborate with it in case you feel the need. My website has a demo reel showcasing my dark fantasy compositions. Also, right now I'm being a total music theory nerd so I'm training very hard to be able to compose exactly how people want!

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